Scuffed Golf
Best Played In Full Screen! Not playing in full screen may cause slight errors in collisions (Seems to be only in mini-golf mode, not sure why though)!
Controls/Info:
-Click + Drag to determine power (forces ball in opposite direction of the drag)
- Scroll in and out for zoom + click to reset camera
- The club box at the top right is a BUTTON! Click it to change clubs (clubs are a little hard to get used to)
- Driver: A hard hitting club that results in multiple bounces after colliding with the ground
- Wedge: best used in sand/rough, but can be used to cut the distance in short hits. High hitting, but not as strong as the driver. This clubs stops dead in its tracks after colliding with the ground.
- Putter (strength varies depending on mode): best used on the green. Only to be used on/very near the green.
-Main Menu holds the volume button, clicking it will reduce the volume by 25%
Status | In development |
Platforms | HTML5 |
Author | CornerPoint |
Genre | Sports |
Made with | Unity |
Average session | A few minutes |
Comments
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Just finished all levels (I guess). It was fun. Classic game. The only thing is sometimes "can swing" variable reloads too slow. Good Job!
Glad you enjoyed the game! Yep, short game, 9-hole putt-putt and 9-hole classic.
As for the can swing, I never touched it in a while. I think it is waiting for a while loop to finish as to avoid multiple while loops occurring at once (I could be wrong. just to lazy to check at this current point in time). That is definitely something I can look into though for a quick fix!
Good luck, man!
Fixed the issue. You should be able to swing a lot sooner now!